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    <title>eNe3</title>
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   <id>tag:www.ene3.com,2008://9</id>
    <link rel="service.post" type="application/atom+xml" href="http://www.ene3.com/cgi-bin/mt-atom.cgi/weblog/blog_id=9" title="eNe3" />
    <updated>2008-05-17T16:46:33Z</updated>
    
    <generator uri="http://www.sixapart.com/movabletype/">Movable Type 3.31</generator>
 
<entry>
    <title>O fim de um sonho para Guy Wilday?</title>
    <link rel="alternate" type="text/html" href="http://www.ene3.com/archives/021922.html" />
    <link rel="service.edit" type="application/atom+xml" href="http://www.ene3.com/cgi-bin/mt-atom.cgi/weblog/blog_id=9/entry_id=21922" title="O fim de um sonho para Guy Wilday?" />
    <id>tag:www.ene3.com,2008://9.21922</id>
    
    <published>2008-05-17T19:58:26Z</published>
    <updated>2008-05-17T16:46:33Z</updated>
    
    <summary><![CDATA[H&aacute; poucos dias referimos aqui que para Miyamoto a originalidade na cria&ccedil;&atilde;o de conte&uacute;dos interactivos reside a ocidente, particularmente pela iniciativa a cargo de est&uacute;dios independentes conjugada com o acesso ao hardware e seu desenvolvimento. Na verdade, h&aacute; muito que...]]></summary>
    <author>
        <name>Vítor Alexandre</name>
        
    </author>
            <category term="Opinioes" />
    
    <content type="html" xml:lang="pt" xml:base="http://www.ene3.com/">
        <![CDATA[<p align="center"><img src="http://www.ene3.com/wOut_Run-thumb.png" border="0" /></p><p align="justify">H&aacute; poucos dias referimos aqui que para <strong>Miyamoto</strong> <a href="http://www.ene3.com/archives/021862.html" target="_blank">a originalidade na cria&ccedil;&atilde;o de conte&uacute;dos interactivos reside a ocidente</a>, particularmente pela iniciativa a cargo de est&uacute;dios independentes conjugada com o acesso ao <em>hardware</em> e seu desenvolvimento. Na verdade, h&aacute; muito que o ocidente rivaliza com os conte&uacute;dos marcadamente asi&aacute;ticos e embora, assumindo diversas fei&ccedil;&otilde;es e estilos adequados aos consumidores europeus e americanos, seja mais dif&iacute;cil penetrar nos mercados orientais, est&uacute;dios como a <a href="http://www.gamerstek.com/noticias-1970.php" target="_blank"><strong>Ubisoft Xangai</strong></a> procuram globalizar a ind&uacute;stria, aproveitando as val&ecirc;ncias de um pa&iacute;s emergente como a China, potencial futuro grande mercado.</p>]]>
        <![CDATA[<p align="justify">No entanto, &eacute; pelas escolhas dos consumidores que as produtoras sobrevivem e adquirem financiamentos para futuros projectos. Sem viabilidade ou certeza de escoamento no mercado h&aacute; pequenos est&uacute;dios que, desprovidos de uma certa autonomia, am&iacute;ude v&atilde;o encerrando as portas, alguns injustamente.</p><p align="justify">H&aacute; pouco mais de um ano, numa entrevista &agrave; revista<strong> EDGE 173</strong>, quem atentou nas palavras de <strong>Guy Wilday</strong>, ex-director dos est&uacute;dios <strong>Sega Racing</strong> no Reino Unido e criador da famigerada s&eacute;rie <strong>Colin McRae Rally</strong>, sentiu uma sensa&ccedil;&atilde;o refrescante de retoma e potencial sucesso de uma franchise conhecida, e que h&aacute; muito n&atilde;o era devidamente acompanhada: <strong>Sega Rally</strong>.</p><p align="center"><img src="http://www.ene3.com/582916486_baf59959a8-thumb.jpg" border="0" width="480" height="288" /></p><p align="center"><em>Algo particularmente gostoso em <strong>Sega Rally</strong> &eacute; a forma como os carros rasgam e<br />aprofundam os regos, nos pisos. Na neve, a primeira volta permite abrir o manto<br />branco acumulado, sendo aud&iacute;vel o corte do mesmo,&nbsp; pelo deslize, enquanto uma<br />fina pel&iacute;cula branca &eacute; atirada para o ar e serve de rasto do autom&oacute;vel.</em></p><p align="justify">Para <strong>Wilday</strong>, as expectativas de um jogo que estava a p&ocirc;r &agrave; prova a cria&ccedil;&atilde;o de um est&uacute;dio pago pela <strong>Sega</strong> a ocidente, no Reino Unido, um baluarte dos jogos autom&oacute;veis, eram enorm&iacute;ssimas. &ldquo;<em>Desde as pesquisas que fizemos, at&eacute; aos consumidores que fal&aacute;mos, as pessoas n&atilde;o jogam pelos mesmos per&iacute;odos que o faziam antes e jogam de modo diferente</em>&rdquo;. Acedendo a uma necessidade de tornar os <em>jogos mais acess&iacute;veis e com mudan&ccedil;as imediatas</em>, os estudos de mercado indiciavam um potencial &ecirc;xito do <strong>Sega Rally</strong> <em>next-gen</em>, com muitos carros em corridas do tipo <em>rally-cross</em> (tudo ao molhe) em cima de pistas deform&aacute;veis como terra batida, lama ou neve fofa.</p><p align="justify">A estrat&eacute;gia da <strong>Sega-Sammy</strong>, numa ocidentaliza&ccedil;&atilde;o cimentada pela aquisi&ccedil;&atilde;o da <a href="http://www.sigames.com/" target="_blank"><strong>Sports Interactive</strong></a> e <a href="http://www.creative-assembly.com.au/" target="_blank"><strong>Creative Assembly</strong></a>, passava pela colheita de um acervo de especialistas com curr&iacute;culo projectado na produ&ccedil;&atilde;o de jogos autom&oacute;veis e n&atilde;o s&oacute; (<strong>Rare</strong>, <strong>Rockstar North</strong>, <strong>Codemasters</strong> e <strong>Climax</strong>) que fosse capaz de despertar a imagem da <strong>Sega</strong> dos dourados tempos da competi&ccedil;&atilde;o autom&oacute;vel, quando <strong>Sega Rally 2</strong> obrigava a picar o ponto nas salas recreativas.</p><p align="center"><img src="http://www.ene3.com/segaracingstudio-thumb.JPG" border="0" width="229" height="69" /></p><p align="justify"><strong>Wilday</strong>, impulsionado e motivado com o projecto do novo <strong>Sega Rally</strong> que tinha em m&atilde;os e que lhe alargava as expectativas, j&aacute; sonhava com um novo <strong>Out Run</strong> e at&eacute; mesmo uma evolu&ccedil;&atilde;o do m&iacute;tico <strong>Daytona USA</strong>; &ldquo;<em>never say never</em>&rdquo;, dizia.</p><p align="center"><img src="http://www.ene3.com/IMGP2789-thumb.JPG" border="0" width="480" height="359" /></p><p align="center"><em><strong>Guy Wilday</strong>, respondendo, numa mesa de jornalistas,<br />durante a apresenta&ccedil;&atilde;o de <strong>Sega Rally</strong></em></p><p align="justify">Esta vis&atilde;o <em>prafentex</em>, respeitada na obra que se mostrou exemplar a todos os n&iacute;veis, especialmente numa recupera&ccedil;&atilde;o de um estilo arcade, saudosista e ganhador (releiam a <a href="http://www.ene3.com/archives/019683.html" target="_blank">an&aacute;lise ENE3</a>, entre outras, maioritariamente positivas) n&atilde;o foi suficiente para uma renova&ccedil;&atilde;o da aposta no ocidente, nos especialistas brit&acirc;nicos da cena autom&oacute;vel. H&aacute; poucas semanas <a href="http://www.ene3.com/archives/021504.html" target="_blank">a <strong>Sega</strong> decidiu encerrar o est&uacute;do</a>. Altos representantes da empresa alegaram que <em>h&aacute; uma margem de lucro necess&aacute;ria para manter os est&uacute;dios em funcionamento, e ao longo do plano de 5 anos de produ&ccedil;&atilde;o, o est&uacute;dio nunca assegurou um proveitoso retorno</em>.</p><p align="justify">Mea culpa nossa, dos jogadores, dos estudos de mercado ou dos tempos, deles, a partida para a produ&ccedil;&atilde;o de um novo produto de <em>software</em> revela sempre uma terr&iacute;vel incerteza e com a chancela das margens de lucro numa ind&uacute;stria mais competitiva que nunca, estreita-se o cerco para algumas alternativas, como esta moderna incis&atilde;o do <strong>Sega Rally</strong>. Na reportagem &agrave; <strong>EDGE</strong>, <strong>Wilday</strong> n&atilde;o foi suficientemente expl&iacute;cito quanto a um novo jogo que estaria a ser definido, nem se seria uma obra a transpirar novidade. Segredo dos deuses.</p><p align="justify">Enquanto isso, <a href="http://www.gamasutra.com/php-bin/news_index.php?story=18394" target="_blank">a <strong>Codemasters</strong> acolheu os mais de quarenta trabalhadores do est&uacute;dio <strong>Sega Racing</strong></a>, atrav&eacute;s de uma plataforma de entendimento com a <strong>Sega</strong>. Cabe agora &agrave; companhia brit&acirc;nica que pisca nitidamente os olhos ao mercado americano nas mais recentes produ&ccedil;&otilde;es, motivar neste grupo o selo da originalidade para novas escolhas que o grupo pode arriscar.</p>]]>
    </content>
</entry>
<entry>
    <title>Novo trailer de Resident Evil 5 no dia 30 de Maio</title>
    <link rel="alternate" type="text/html" href="http://www.ene3.com/archives/021910.html" />
    <link rel="service.edit" type="application/atom+xml" href="http://www.ene3.com/cgi-bin/mt-atom.cgi/weblog/blog_id=9/entry_id=21910" title="Novo trailer de Resident Evil 5 no dia 30 de Maio" />
    <id>tag:www.ene3.com,2008://9.21910</id>
    
    <published>2008-05-17T03:05:44Z</published>
    <updated>2008-05-17T03:03:26Z</updated>
    
    <summary><![CDATA[Geoff Keighley da equipa do site GameTrailers revelou no seu blog que num dos pr&oacute;ximos epis&oacute;dios do GameTrailers TV, que ir&aacute; exibir no dia 30 de Maio no site, ir&aacute; revelar em exclusivo de um novo trailer do Resident Evil...]]></summary>
    <author>
        <name>Pedro Dionisio</name>
        
    </author>
            <category term="Multi" />
            <category term="PS3" />
            <category term="XBox360" />
    
    <content type="html" xml:lang="pt" xml:base="http://www.ene3.com/">
        <![CDATA[<div align="justify"><p align="center"><img src="http://www.ene3.com/re5%20ene3-thumb.jpg" border="0" height="130" /></p><strong>Geoff Keighley</strong> da equipa do site <strong>GameTrailers</strong> <a href="http://geoffmk.gametrailers.com/gamepad/index.php?action=viewblog&amp;id=297968" target="_blank">revelou no seu blog</a> que num dos pr&oacute;ximos epis&oacute;dios do <strong>GameTrailers TV</strong>, que ir&aacute; exibir no dia 30 de Maio no site, ir&aacute; revelar em exclusivo de um novo trailer do<strong> Resident Evil 5</strong>, jogo para <strong>Xbox 360</strong> e <strong>PlayStation 3</strong>. <strong>Geoff</strong> ainda diz que embora algumas partes do jogo sejam do <a href="http://www.ene3.com/archives/017121.html" target="_blank">trailer</a> que foi revelado na <strong>E3 2007</strong>, neste novo trailer iremos ver a jogabilidade do jogo em primeira m&atilde;o. Portanto, n&atilde;o se esque&ccedil;am, novo trailer no dia 30 de Maio.<br /> </div>]]>
        
    </content>
</entry>
<entry>
    <title>Trailer de Metal Slug 7</title>
    <link rel="alternate" type="text/html" href="http://www.ene3.com/archives/021908.html" />
    <link rel="service.edit" type="application/atom+xml" href="http://www.ene3.com/cgi-bin/mt-atom.cgi/weblog/blog_id=9/entry_id=21908" title="Trailer de Metal Slug 7" />
    <id>tag:www.ene3.com,2008://9.21908</id>
    
    <published>2008-05-17T02:59:42Z</published>
    <updated>2008-05-17T03:01:38Z</updated>
    
    <summary><![CDATA[A SNK Playmore lan&ccedil;ou o trailer oficial da nova entrada da s&eacute;rie Metal Slug que estreia na Nintendo DS, Metal Slug 7. Revelado no Tokyo Game Show 2007 e na Famitsu, Metal Slug 7 mant&eacute;m o seu estilo arcada inconfund&iacute;vel...]]></summary>
    <author>
        <name>Pedro Dionisio</name>
        
    </author>
            <category term="NDS" />
    
    <content type="html" xml:lang="pt" xml:base="http://www.ene3.com/">
        <![CDATA[<p align="center"><img src="http://www.ene3.com/nds/metalslug7/metalslug7_logo.jpg" border="0" alt="metalslug7_logo.jpg" width="240" height="118" /></p><p align="justify">A <strong>SNK Playmore</strong> lan&ccedil;ou o trailer oficial da nova entrada da s&eacute;rie <strong>Metal Slug</strong> que estreia na <strong>Nintendo DS</strong>, <strong>Metal Slug 7</strong>. <a href="http://www.ene3.com/archives/018382.html" target="_blank">Revelado</a> no <strong>Tokyo Game Show 2007</strong> e na<strong> Famitsu</strong>, <strong>Metal Slug 7</strong> mant&eacute;m o seu estilo arcada inconfund&iacute;vel que nos tem dado ao longo da s&eacute;rie, onde ter&aacute; novos conte&uacute;dos como dois novos ve&iacute;culos, <strong>Slug Truck</strong> e <strong>Slug Gigant</strong>, e um novo modo de jogo <em>Training School</em>. O seu lan&ccedil;amento est&aacute; marcado para o dia 17 de Julho no Jap&atilde;o.</p>]]>
        <![CDATA[<div align="center"><embed src="http://rd3.videos.sapo.pt/play?file=http://rd3.videos.sapo.pt/lcutZ71ZTWHLpLzcjfle/mov/1" type="application/x-shockwave-flash" width="500" height="380"></embed></div>]]>
    </content>
</entry>
<entry>
    <title>Alinhamento de alguns jogos da Sony</title>
    <link rel="alternate" type="text/html" href="http://www.ene3.com/archives/021909.html" />
    <link rel="service.edit" type="application/atom+xml" href="http://www.ene3.com/cgi-bin/mt-atom.cgi/weblog/blog_id=9/entry_id=21909" title="Alinhamento de alguns jogos da Sony" />
    <id>tag:www.ene3.com,2008://9.21909</id>
    
    <published>2008-05-17T02:52:10Z</published>
    <updated>2008-05-17T03:01:11Z</updated>
    
    <summary><![CDATA[A Sony revelou o seu alinhamento de alguns dos seus jogos da segunda metade de 2008 e princ&iacute;pio de 2009 para PlayStation 3 (blu-ray e Network), PlayStation 2 e PlayStation Portable. Neste alinhamente, podemos encontrar jogos como Resistance 2, LittleBigPlanet,...]]></summary>
    <author>
        <name>Pedro Dionisio</name>
        
    </author>
            <category term="Multi" />
    
    <content type="html" xml:lang="pt" xml:base="http://www.ene3.com/">
        <![CDATA[<p align="center"><img src="http://www.ene3.com/playstation_logo.jpg" border="0" alt="playstation_logo.jpg" width="390" height="92" /></p><p align="justify">A <strong>Sony</strong> revelou o seu alinhamento de alguns dos seus jogos da segunda metade de 2008 e princ&iacute;pio de 2009  para <strong>PlayStation 3</strong> (<strong>blu-ray</strong> e <strong>Network</strong>), <strong>PlayStation 2</strong> e <strong>PlayStation Portable</strong>. Neste alinhamente, podemos encontrar jogos como <strong>Resistance 2</strong>, <strong>LittleBigPlanet</strong>, <strong>wipEout HD</strong>, <strong>Killzone 2</strong> e <strong>BUZZ! Master Quiz</strong>. De referir que esta lista corresponde ao alinhamento americano. Vejam a lista na entrada expandida.</p>]]>
        <![CDATA[<blockquote><p align="justify"><u><strong>Sony Announces 2008 / Early 2009 PS3/PS2/PSP Line-up</strong></u></p><p align="justify">Sony&#39;s Scott Steinberg says: &quot;<em>For the second half of 2008 and beyond, we will see a spectacular line up of triple-A titles and original gaming content that will satisfy PlayStation fans across the board... Highly anticipated games such as Resistance 2(TM), LittleBigPlanet(TM), and Killzone(TM) 2, along with original content such as SIREN: Blood Curse and PixelJunk(TM) Eden, demonstrate SCEA&#39;s passion to lead the market by continuing to deliver unique gaming content and revolutionary sequels to our best-selling franchises.</em>&quot;<br /> <br /> <strong>Hot Shots Golf(R): Open Tee 2 &mdash; PSP (Available June 3, 2008 / E for &quot;Everyone&quot;)</strong><br /> <br /> Developed by Clap Hanz, Hot Shots Golf(R): Open Tee 2 introduces six challenging new courses, along with new characters to customize using hundreds of accessories. Robust Internet play allows players to challenge other Hot Shots across the globe in tournaments of up to 16 players. Players can tee-off locally with up to eight others via Ad Hoc mode, or engage in a number of single-player modes such as Challenge, Training, and Stroke Play. With the franchise&#39;s signature over-the-top visuals and pick-up-and-play action, fans of the series can once again look forward to hitting the links on the go with the most fun and wacky golf experience available.<br /> <br /> <strong>Secret Agent Clank(TM) &mdash; PSP (Available June 17, 2008 / E10+ for &quot;Everyone 10+&quot;)</strong><br /> <br /> Ratchet, Clank, and Captain Qwark return to PSP this summer in Secret Agent Clank(TM), an all new adventure where Clank takes the lead as the titular character. Taking cues from spy classics of the past, Secret Agent Clank presents the Ratchet and Clank universe with a spy themed twist, including Clank as the Galaxy&#39;s greatest undercover agent dressed in a tuxedo. Developed by High Impact Games, the studio that brought Ratchet &amp; Clank(R): Size Matters to PSP, Secret Agent Clank brings the humor, quality gameplay and action that fans have come to expect from the franchise back to PSP.<br /> <br /> <strong>wipEout(R) HD &mdash; PSN (Available Summer 2008 / Rated E10+)</strong><br /> <br /> One of the most beloved PlayStation franchises of all time returns with wipeout(R) HD for PS3. Available exclusively for download on PlayStation Store, players race at blazing speeds and experience adrenaline-filled, anti-gravity racing action in full-1080p High Definition (HD) running at a breathtaking 60-frames-per-second. Featuring a selection of the best tracks from previous versions of the wipEout franchise meticulously reworked for PS3, wipEout HD supports up to eight player online multiplayer racing in addition to various other race modes like Tournament, Time Trial and Speed Lap. Featuring a new Pilot Assist option to help players navigate tracks at blazing speeds, wipEout HD also includes a Photo Mode, support for the SIXAXIS wireless controller&#39;s motion sensing controls, and a bumping soundtrack with Dolby 5.1 surround.<br /> <br /> <strong>Elefunk(TM) &mdash; PSN (Available Summer 2008 / E for &quot;Everyone&quot;)</strong><br /> <br /> Elefunk(TM) is a PS3 construction puzzle game exclusively for download on PLAYSTATION Network. In Elefunk, players are tasked with building bridges and structures capable of supporting elephants as they stroll across treacherous ravines, rivers, fire pits and swamps. Using various materials with real world physics applied to them &mdash; ranging from metal to wood and rope &mdash; players must select the proper materials and pieces to build a structure that will hold up the crossing elephants. With single and multi-player gameplay both on and offline, Elefunk delivers simple and fun gameplay for the casual fan, with leaderboards and challenging modes for the more competitive gamer.<br /> <br /> <strong>PixelJunk(TM) Eden &mdash; PSN (Available Summer 2008 / Not Yet Rated)</strong><br /> <br /> PixelJunk(TM) Eden is the third PSN title from the addictive PixelJunk series by Japanese developer Q-Games. In this stunning platform game, the player feels like a small insect seeing a garden for the first time. Within this constantly evolving and vibrant 2D plant environment, the player leaps and swings between lush plants, smashing into approaching enemies and navigating around the undergrowth to gather treasures. Through various levels, the player is treated to stylish 1080p graphics, a dynamic soundtrack and addictive gameplay. PixelJunk Eden supports both single and co-op play.<br /> <br /> <strong>SIREN: Blood Curse &mdash; PSN (Available Summer 2008 / Not Yet Rated)</strong><br /> <br /> Released in twelve downloadable episodes, SIREN: Blood Curse delivers a haunting and horrifying story exclusively to PS3. Set in the Japanese village of Hanuda, an American TV crew has arrived to research and film an expose on the legend of a &quot;vanished village.&quot; Controlling seven different playable characters, the player must discover the mystery behind the curse that grips the eerie village of Hanuda. The unique &quot;sight jack&quot; system allows the player to see from the point of view of the Shibito, or living dead, to avoid their detection or watch as they close in on the crew. Intense graphics, realistic character animation, and a gritty film-like graphical presentation add to the horror of SIREN: Blood Curse.<br /> <br /> <strong>SOCOM: US Navy SEALs Confrontation &mdash; PS3 (Available September 16, 2008 / Not Yet Rated)</strong><br /> <br /> With the power of PS3, SOCOM: U.S. Navy SEALs Confrontation will deliver the most intense and authentic high definition modern combat action. Delivering a global-scale combat experience that has been refined over four generations of the SOCOM franchise, SOCOM Confrontation gives players the opportunity to battle against the best and brightest from the U.S., Europe and Asia. Players will be able to modify their appearance through facial and physical customization and battle across seven North African environments, including a 32-player version of the most popular SOCOM map of all time &quot;Crossroads.&quot; Additional themed packs containing new Special Forces, weapons, maps and features will be made available for download via the PLAYSTATION(R)Store.<br /> <br /> <strong>LittleBigPlanet(TM) &mdash; PS3 (Available October 2008 / Not yet Rated)</strong><br /> <br /> Developed by Media Molecule, LittleBigPlanet(TM) is a new and hugely innovative PS3 title that establishes a new genre called &quot;creative gaming.&quot; LittleBigPlanet allows players to Play, Create and Share inside a glued-together and hand-stitched 3D landscape. Players customize and control their burlap Sackboy (or Sackgirl) character and can PLAY alone or with up to three others, exploring a variety of developer-created levels. Also, using a simple tool system, players can CREATE their own objects and even full levels. Players can then SHARE these creations with their friends or with the world through the online PLAYSTATION Network community.<br /> <br /> <strong>NBA 09 &mdash; PS3, PSP, PS2 (Available Fall 2008 / Not Yet Rated)</strong><br /> <br /> Developed by SCEA San Diego, NBA 09 builds on the technology and features of NBA 08 with more advanced graphics and gameplay control to deliver an experience catering to hardcore basketball fans and casual gamers alike. For the first time, NBA 09 brings &quot;The Life&quot; mode to PS3, delivering gamers the most detailed and engaging NBA experience both on the court and behind the scenes. Additionally, NBA 09 will feature a full Franchise mode, where gamers can run their own virtual team on every level &mdash; from determining salaries, to deciding playing time, to making trades. Progression mode, where players are rewarded experience and attributes during gameplay, returns with players now able to track &quot;team progression&quot; for all five characters. Extending playability, NBA 09 will bring back NBA Replay mode, where players will be able to re-enact highlight performances from the real NBA season to gain additional rewards. Other key features include expanded commentary, a variety of mini-games, and full online gameplay action.<br /> <br /> <strong>NBA 09 &mdash; PSP (Available Fall 2008 / Not Yet Rated)</strong><br /> <br /> Developed by SCEA San Diego, NBA 09 for PSP brings fast, fluid gameplay and delivers the most engaging portable NBA experience available. Featuring a new Franchise mode, players will be able to draft and construct contracts while engaging in multi-season gameplay. The popular Conquest mode returns in a variety of formats, allowing players to take over the country in gameplay modes such as Dodgeball, Elimination, Fast Break, and Pick-Up games. Carnival mini-games return, including Pinball, Pop-a-Shot, and Skee-Ball, and cross platform compatibility allows players to use mini-game Carnival tickets earned to purchase items in NBA 09 PS3. Additional mini-games round out the experience including, Pick and Roll, Alley-Oop, Box Out, Give and Go, and 21.<br /> <br /> <strong>NBA 09 &mdash; PS2 (Available Fall 2008 / Not Yet Rated)</strong><br /> <br /> Developed by SCEA San Diego, NBA 09 for PS2 returns with the fourth installment of the critically acclaimed &quot;The Life&quot; mode. Within The Life, players will control storylines for three different characters, interacting with them on and off the court. In addition, a full Franchise mode will be featured, along with optimized gameplay and artificial intelligence (A.I.) to deliver a true basketball experience. Online roster updates will be available weekly, and NBA 09 will bring an expanded set of commentary featuring Kevin Calabro and Kenny &quot;The Jet&quot; Smith.<br /> <br /> <strong>About BUZZ!(TM) Quiz TV &mdash; PS3 (Available Fall 2008 / Not Yet Rated)</strong><br /> <br /> This fall BUZZ!(TM), the popular quiz show franchise, makes its way for the first time to PS3 with BUZZ!(TM) Quiz TV. BUZZ! Quiz TV comes stocked with five different channels of questions including Music, Movies &amp; TV, Sports, Brainiac and Lifestyle, combining to deliver over 5,000 questions. Extending the quiz show network beyond the disc, up to four players from anywhere in the U.S. can team up for trivia showdowns in the online multiplayer mode, Sofa vs. Sofa, and new quiz packs to be available for download from the PLAYSTATION(R)Network. Also, for trivia fans wanting to see if they can trump others with their own vast library of knowledge, Mybuzzquiz.com will provide a global community for players to create and share their own quizzes online and make available to download on PS3.<br /> <br /> <strong>BUZZ!(TM) Master Quiz &mdash; PSP (Available Fall 2008 / Not Yet Rated)</strong><br /> <br /> Coming this fall, the BUZZ!(TM) franchise puts trivia in the palm of your hand with BUZZ!(TM) Master Quiz PSP(R) (PlayStation(R)Portable). Packing over 3,000 questions on topics including music, celebrities, TV, sports, science, nature, movies and more, BUZZ! Master Quiz puts players&#39; knowledge to the test at home or on the go. When gaming solo, players can enjoy a series of 15 different quiz challenges in single-player mode. Staying true to the franchise&#39;s social gaming roots, BUZZ! Master Quiz also offers three new multiplayer modes designed specifically for PSP.<br /> <br /> <strong>MotorStorm(TM) Pacific Rift &mdash; PS3 (Available Fall 2008 / Not Yet Rated)</strong><br /> <br /> The most brutal offroad racing festival is back, with players this time attempting to tackle the diversity and unpredictability of a remote Pacific island environment. Developed by Evolution Studios exclusively for PS3, MotorStorm(TM) Pacific Rift revisits the intense racing action introduced in last year&#39;s MotorStorm(TM), this time allowing players to navigate a radically different tropical environment chock full of lush jungle, towering peaks, and crystal-clear water. Players will experience a greater selection of tracks and vehicles to choose, as well as extensive multiplayer options including four player split screen and races with up to 20 players online. Additionally players will be able to utilize a new photo mode to save images within the game and for the first time be able to take music from their PS3&#39;s HDD to create a customized soundtrack.<br /> <br /> <strong>Resistance 2(TM) &mdash; PS3 (Available Fall 2008 / Not Yet Rated)</strong><br /> <br /> On the brink of annihilation, mankind resumes the fight against the unstoppable Chimera on the shores of the United States. Thus the stage is set for Resistance 2(TM), the highly anticipated follow-up to Insomniac Games&#39; best-selling PS3 launch title. Players will once again step into the war-torn boots of Sgt. Nathan Hale, who not only faces near impossible odds on the battlefield, but also struggles with the Chimera virus raging inside his own body. In addition to an epic single-player campaign, Resistance 2 will offer a truly unprecedented eight-player, class-based online co-op campaign and 60-player online competitive multiplayer built upon a &#39;massive battles, greater intimacy&#39; mantra. Also, players can expect tightly integrated community support via MyResistance.net.<br /> <br /> <strong>Killzone(TM) 2 &mdash; PS3 (Available February 2009 / Not Yet Rated)</strong><br /> <br /> Developed by Guerilla Games, Killzone(TM) 2 is the highly anticipated first-person shooter created exclusively for PS3. Killzone 2 brings a highly detailed, ultra-realistic &quot;theater of war&quot;, where players encounter lifelike and adaptable artificial intelligence (A.I.) from enemies as well as fellow soldiers, destructible environments, and stunningly detailed scenery. Set on the hostile enemy planet of Helghan, players will once again join the ranks of the ISA with a directive to battle through the harsh environment to capture the Helghast emperor and bring the enemy war machine to a halt. With an extensive single-player campaign and thrilling multi-player mode, Killzone 2 delivers a host of new weapons, vehicles, and gameplay elements all wrapped in an intense storyline. </p></blockquote>]]>
    </content>
</entry>
<entry>
    <title>Primeiras imagens de Soul Calibur XBLA</title>
    <link rel="alternate" type="text/html" href="http://www.ene3.com/archives/021905.html" />
    <link rel="service.edit" type="application/atom+xml" href="http://www.ene3.com/cgi-bin/mt-atom.cgi/weblog/blog_id=9/entry_id=21905" title="Primeiras imagens de Soul Calibur XBLA" />
    <id>tag:www.ene3.com,2008://9.21905</id>
    
    <published>2008-05-17T02:47:05Z</published>
    <updated>2008-05-17T03:00:46Z</updated>
    
    <summary><![CDATA[Anunciado no evento Editors Day realizado em S&atilde;o Francisco, a Namco Bandai revelou as primeiras imagens da reedi&ccedil;&atilde;o do primeiro Soul Calibur em exclusivo para a Xbox Live Arcade da Xbox 360. Esta reedi&ccedil;&atilde;o ainda n&atilde;o tem data de lan&ccedil;amento...]]></summary>
    <author>
        <name>Pedro Dionisio</name>
        
    </author>
            <category term="XBox360" />
    
    <content type="html" xml:lang="pt" xml:base="http://www.ene3.com/">
        <![CDATA[<p align="justify"><a href="http://www.ene3.com/soulcalibur-logo.html" onclick="window.open('http://www.ene3.com/soulcalibur-logo.html','popup','width=500,height=498,scrollbars=no,resizable=no,toolbar=no,directories=no,location=no,menubar=no,status=no,left=0,top=0'); return false"><img src="http://www.ene3.com/soulcalibur-logo-thumb.jpg" border="0" hspace="8" vspace="2" height="136" align="left" /></a></p><p align="justify"><a href="http://www.ene3.com/archives/021610.html" target="_blank">Anunciado</a> no evento <strong>Editors Day</strong> realizado em S&atilde;o Francisco, a <strong>Namco Bandai</strong> revelou as primeiras imagens da reedi&ccedil;&atilde;o do primeiro <strong>Soul Calibur</strong> em exclusivo para a <strong>Xbox Live Arcade</strong> da <strong>Xbox 360</strong>. Esta reedi&ccedil;&atilde;o ainda n&atilde;o tem data de lan&ccedil;amento marcada, apenas prevendo que seja lan&ccedil;ado no final deste ano.</p><p align="justify">Para al&eacute;m de trazer todos os conte&uacute;dos do original da <strong>Dreamcast</strong>, ser&aacute; presenteado com uma resolu&ccedil;&atilde;o em alta defini&ccedil;&atilde;o, tabelas online e combates multi-jogador offline (a companhia ainda n&atilde;o revelou se ir&aacute; ter combates online).</p>]]>
        <![CDATA[<p align="center"><a href="http://www.ene3.com/360/soulcalibur/soulcaliburxbla-scr01.html" onclick="window.open('http://www.ene3.com/360/soulcalibur/soulcaliburxbla-scr01.html','popup','width=1280,height=720,scrollbars=no,resizable=no,toolbar=no,directories=no,location=no,menubar=no,status=no,left=0,top=0'); return false"><img src="http://www.ene3.com/360/soulcalibur/soulcaliburxbla-scr01-thumb.jpg" border="0" width="151" height="85" /></a>&nbsp;&nbsp; <a href="http://www.ene3.com/360/soulcalibur/soulcaliburxbla-scr02.html" onclick="window.open('http://www.ene3.com/360/soulcalibur/soulcaliburxbla-scr02.html','popup','width=1280,height=720,scrollbars=no,resizable=no,toolbar=no,directories=no,location=no,menubar=no,status=no,left=0,top=0'); return false"><img src="http://www.ene3.com/360/soulcalibur/soulcaliburxbla-scr02-thumb.jpg" border="0" width="151" height="85" /></a>&nbsp;&nbsp; <a href="http://www.ene3.com/360/soulcalibur/soulcaliburxbla-scr03.html" onclick="window.open('http://www.ene3.com/360/soulcalibur/soulcaliburxbla-scr03.html','popup','width=1280,height=720,scrollbars=no,resizable=no,toolbar=no,directories=no,location=no,menubar=no,status=no,left=0,top=0'); return false"><img src="http://www.ene3.com/360/soulcalibur/soulcaliburxbla-scr03-thumb.jpg" border="0" width="151" height="85" /></a></p><p align="center"><a href="http://www.ene3.com/360/soulcalibur/soulcaliburxbla-scr04.html" onclick="window.open('http://www.ene3.com/360/soulcalibur/soulcaliburxbla-scr04.html','popup','width=1280,height=720,scrollbars=no,resizable=no,toolbar=no,directories=no,location=no,menubar=no,status=no,left=0,top=0'); return false"><img src="http://www.ene3.com/360/soulcalibur/soulcaliburxbla-scr04-thumb.jpg" border="0" width="151" height="85" /></a>&nbsp;&nbsp; <a href="http://www.ene3.com/360/soulcalibur/soulcaliburxbla-scr05.html" onclick="window.open('http://www.ene3.com/360/soulcalibur/soulcaliburxbla-scr05.html','popup','width=1280,height=720,scrollbars=no,resizable=no,toolbar=no,directories=no,location=no,menubar=no,status=no,left=0,top=0'); return false"><img src="http://www.ene3.com/360/soulcalibur/soulcaliburxbla-scr05-thumb.jpg" border="0" width="151" height="85" /></a>&nbsp;&nbsp; <a href="http://www.ene3.com/360/soulcalibur/soulcaliburxbla-scr06.html" onclick="window.open('http://www.ene3.com/360/soulcalibur/soulcaliburxbla-scr06.html','popup','width=1280,height=720,scrollbars=no,resizable=no,toolbar=no,directories=no,location=no,menubar=no,status=no,left=0,top=0'); return false"><img src="http://www.ene3.com/360/soulcalibur/soulcaliburxbla-scr06-thumb.jpg" border="0" width="151" height="85" /></a></p><p align="center"><a href="http://www.ene3.com/360/soulcalibur/soulcaliburxbla-scr07.html" onclick="window.open('http://www.ene3.com/360/soulcalibur/soulcaliburxbla-scr07.html','popup','width=1280,height=720,scrollbars=no,resizable=no,toolbar=no,directories=no,location=no,menubar=no,status=no,left=0,top=0'); return false"><img src="http://www.ene3.com/360/soulcalibur/soulcaliburxbla-scr07-thumb.jpg" border="0" width="151" height="85" /></a>&nbsp;&nbsp; <a href="http://www.ene3.com/360/soulcalibur/soulcaliburxbla-scr08.html" onclick="window.open('http://www.ene3.com/360/soulcalibur/soulcaliburxbla-scr08.html','popup','width=1280,height=720,scrollbars=no,resizable=no,toolbar=no,directories=no,location=no,menubar=no,status=no,left=0,top=0'); return false"><img src="http://www.ene3.com/360/soulcalibur/soulcaliburxbla-scr08-thumb.jpg" border="0" width="151" height="85" /></a>&nbsp;&nbsp; <a href="http://www.ene3.com/360/soulcalibur/soulcaliburxbla-scr09.html" onclick="window.open('http://www.ene3.com/360/soulcalibur/soulcaliburxbla-scr09.html','popup','width=1280,height=720,scrollbars=no,resizable=no,toolbar=no,directories=no,location=no,menubar=no,status=no,left=0,top=0'); return false"><img src="http://www.ene3.com/360/soulcalibur/soulcaliburxbla-scr09-thumb.jpg" border="0" width="151" height="85" /></a></p>]]>
    </content>
</entry>
<entry>
    <title>MySims Kingdom anunciado</title>
    <link rel="alternate" type="text/html" href="http://www.ene3.com/archives/021881.html" />
    <link rel="service.edit" type="application/atom+xml" href="http://www.ene3.com/cgi-bin/mt-atom.cgi/weblog/blog_id=9/entry_id=21881" title="MySims Kingdom anunciado" />
    <id>tag:www.ene3.com,2008://9.21881</id>
    
    <published>2008-05-17T02:41:03Z</published>
    <updated>2008-05-17T02:59:42Z</updated>
    
    <summary><![CDATA[Depois do sucesso do primeiro jogo e de revelar que pretende criar mais dois jogos, a Electronic Arts anuncia agora o primeiro dos dois jogos baseados no MySims, MySims Kingdom, com lan&ccedil;amento global para a Wii e Nintendo DS neste...]]></summary>
    <author>
        <name>Pedro Dionisio</name>
        
    </author>
            <category term="Multi" />
    
    <content type="html" xml:lang="pt" xml:base="http://www.ene3.com/">
        <![CDATA[<p align="center"><a href="http://www.ene3.com/multi/mysims/mysimskingdom-logo.html" onclick="window.open('http://www.ene3.com/multi/mysims/mysimskingdom-logo.html','popup','width=1024,height=614,scrollbars=no,resizable=no,toolbar=no,directories=no,location=no,menubar=no,status=no,left=0,top=0'); return false"><img src="http://www.ene3.com/multi/mysims/mysimskingdom-logo-thumb.jpg" border="0" width="200" height="120" /></a></p><p align="justify"><a href="http://www.ene3.com/archives/020672.html" target="_blank">Depois do sucesso do primeiro jogo e de revelar que pretende criar mais dois jogos</a>, a <strong>Electronic Arts</strong> anuncia agora o primeiro dos dois jogos baseados no <strong>MySims</strong>, <strong>MySims Kingdom</strong>, com lan&ccedil;amento global para a <strong>Wii</strong> e <strong>Nintendo DS</strong> neste Outono. Em <strong>MySims Kingdom</strong>, o jogador ir&aacute; seguir uma hist&oacute;ria de aventura e explora&ccedil;&atilde;o em que ir&aacute; ajudar o rei <strong>Roland</strong> e o seus s&uacute;bditos a revitalizar o seu reino.</p><p align="justify">Para dizer a verdade, vendo as imagens e a premissa, o jogo parece que teve influ&ecirc;ncias no <strong>FINAL FANTASY CRYSTAL CHRONICLES: My Life as a King</strong> e <strong><a href="http://www.mmv.co.jp/special/game/wii/project_o/en/index.html" target="_blank">&#332;sama Monogatari</a> </strong>(<strong>King&#39;s Story</strong>, <strong>Project O</strong>).</p>]]>
        <![CDATA[<blockquote><p align="justify"><strong>EA announces MySims Kingdom, the next experience in the popular MySims franchise, coming in Fall 2008</strong></p><p align="justify">Guildford, UK &mdash; May 14, 2008 &mdash; The Sims&trade;, an Electronic Arts Inc. (NASDAQ: ERTS) Label, today announced first details for MySims&trade; Kingdom, the next experience from the creators of MySims&trade;. Launching exclusively on the Wii&trade; and Nintendo DS&trade; platforms, MySims Kingdom sets you on a story of adventure, discovery and exploration to help King Roland and his subjects revitalize the Kingdom. Launching globally in autumn 2008, MySims Kingdom for the Wii and Nintendo DS puts the creativity in your hands to make the Kingdom something to behold!</p><p align="justify"><strong>MySims Kingdom for the Wii</strong><br />King Roland needs your help to make the Kingdom a better place. Throughout this tale to bring the Kingdom back to its former glory, you must help new and old friends alike, discover new lands and build to the limit of your imagination.</p><p align="justify">Your MySims Kingdom experience begins in The Capital, the majestic land at the center of your story-telling. Check out the Castle, explore this first land and begin to meet your first set of new friends, including King Roland, Princess Butter, and the Wizard Marlon. Find out more of what awaits you here and then get in your boat to sail to many more lands on the horizon!</p><p align="justify">Throughout your journey new characters, lands, and clever new contraptions will be revealed. Construct and do everything from tending your pigs to finding treasure chests. Newly-added building options will help you accomplish the tasks you&rsquo;re challenged with along the way, including building broken bridges. In true MySims fashion, everything is customizable, allowing every creation within your world to have a signature look.</p><p align="justify">There is a lot more to discover in regions beyond The Capital, so stay tuned for more characters, contraptions and lands that are yet to be revealed!</p></blockquote><p align="center"><a href="http://www.ene3.com/multi/mysims/mysimskingdom-wiiart01.html" onclick="window.open('http://www.ene3.com/multi/mysims/mysimskingdom-wiiart01.html','popup','width=1024,height=1024,scrollbars=no,resizable=no,toolbar=no,directories=no,location=no,menubar=no,status=no,left=0,top=0'); return false"><img src="http://www.ene3.com/multi/mysims/mysimskingdom-wiiart01-thumb.jpg" border="0" width="150" height="150" /></a>&nbsp;&nbsp; <a href="http://www.ene3.com/multi/mysims/mysimskingdom-wiiart02.html" onclick="window.open('http://www.ene3.com/multi/mysims/mysimskingdom-wiiart02.html','popup','width=1024,height=1024,scrollbars=no,resizable=no,toolbar=no,directories=no,location=no,menubar=no,status=no,left=0,top=0'); return false"><img src="http://www.ene3.com/multi/mysims/mysimskingdom-wiiart02-thumb.jpg" border="0" width="150" height="150" /> &nbsp;</a> <a href="http://www.ene3.com/multi/mysims/mysimskingdom-wiiart03.html" onclick="window.open('http://www.ene3.com/multi/mysims/mysimskingdom-wiiart03.html','popup','width=1024,height=1024,scrollbars=no,resizable=no,toolbar=no,directories=no,location=no,menubar=no,status=no,left=0,top=0'); return false"><img src="http://www.ene3.com/multi/mysims/mysimskingdom-wiiart03-thumb.jpg" border="0" width="150" height="150" /></a></p><p align="center"><a href="http://www.ene3.com/multi/mysims/mysimskingdom-wiiscr00.html" onclick="window.open('http://www.ene3.com/multi/mysims/mysimskingdom-wiiscr00.html','popup','width=1024,height=768,scrollbars=no,resizable=no,toolbar=no,directories=no,location=no,menubar=no,status=no,left=0,top=0'); return false"><img src="http://www.ene3.com/multi/mysims/mysimskingdom-wiiscr00-thumb.jpg" border="0" width="146" height="110" /></a>&nbsp;&nbsp; <a href="http://www.ene3.com/multi/mysims/mysimskingdom-wiiscr01.html" onclick="window.open('http://www.ene3.com/multi/mysims/mysimskingdom-wiiscr01.html','popup','width=640,height=480,scrollbars=no,resizable=no,toolbar=no,directories=no,location=no,menubar=no,status=no,left=0,top=0'); return false"><img src="http://www.ene3.com/multi/mysims/mysimskingdom-wiiscr01-thumb.jpg" border="0" width="146" height="110" /></a>&nbsp;&nbsp; <a href="http://www.ene3.com/multi/mysims/mysimskingdom-wiiscr02.html" onclick="window.open('http://www.ene3.com/multi/mysims/mysimskingdom-wiiscr02.html','popup','width=640,height=480,scrollbars=no,resizable=no,toolbar=no,directories=no,location=no,menubar=no,status=no,left=0,top=0'); return false"><img src="http://www.ene3.com/multi/mysims/mysimskingdom-wiiscr02-thumb.jpg" border="0" width="146" height="110" /></a></p><p align="center"><a href="http://www.ene3.com/multi/mysims/mysimskingdom-wiiscr03.html" onclick="window.open('http://www.ene3.com/multi/mysims/mysimskingdom-wiiscr03.html','popup','width=640,height=480,scrollbars=no,resizable=no,toolbar=no,directories=no,location=no,menubar=no,status=no,left=0,top=0'); return false"><img src="http://www.ene3.com/multi/mysims/mysimskingdom-wiiscr03-thumb.jpg" border="0" width="146" height="110" /></a>&nbsp;&nbsp; <a href="http://www.ene3.com/multi/mysims/mysimskingdom-wiiscr04.html" onclick="window.open('http://www.ene3.com/multi/mysims/mysimskingdom-wiiscr04.html','popup','width=640,height=480,scrollbars=no,resizable=no,toolbar=no,directories=no,location=no,menubar=no,status=no,left=0,top=0'); return false"><img src="http://www.ene3.com/multi/mysims/mysimskingdom-wiiscr04-thumb.jpg" border="0" width="146" height="110" /></a></p><blockquote><p align="justify"><strong>MySims Kingdom for Nintendo DS</strong><br />Take the Kingdom with you! MySims Kingdom on Nintendo DS adds a new chapter to the saga, challenging you to help the King thwart the plans of evil in a far flung corner of the Kingdom. Many new activities and mini-games are included to help you persuade the King that your island is the ultimate royal destination.</p><p align="justify">&ldquo;MySims has been met with such enthusiasm by players and families everywhere, we are excited to make MySims its own franchise within The Sims Label,&rdquo; said Rod Humble, Head of Studio for The Sims Label. &ldquo;MySims Kingdom has players helping King Roland and his subjects make the MySims world a better place by completing rewarding quests, building houses, bridges or even making contraptions powered by electricity or water. And MySims Kingdom on Nintendo DS, adds many new activities such as kayaking, ski jumping, populating the town zoo and many others!&rdquo;</p></blockquote><p align="center"><a href="http://www.ene3.com/multi/mysims/mysimskingdom-dsart01.html" onclick="window.open('http://www.ene3.com/multi/mysims/mysimskingdom-dsart01.html','popup','width=720,height=576,scrollbars=no,resizable=no,toolbar=no,directories=no,location=no,menubar=no,status=no,left=0,top=0'); return false"><img src="http://www.ene3.com/multi/mysims/mysimskingdom-dsart01-thumb.jpg" border="0" width="137" height="110" /></a>&nbsp;&nbsp; <a href="http://www.ene3.com/multi/mysims/mysimskingdom-dsscr01.html" onclick="window.open('http://www.ene3.com/multi/mysims/mysimskingdom-dsscr01.html','popup','width=784,height=384,scrollbars=no,resizable=no,toolbar=no,directories=no,location=no,menubar=no,status=no,left=0,top=0'); return false"><img src="http://www.ene3.com/multi/mysims/mysimskingdom-dsscr01-thumb.jpg" border="0" width="224" height="110" /></a></p><blockquote><p align="justify">Since its launch in September 2007, MySims quickly rose to global success and is loved by players everywhere, having sold 2.8 million copies worldwide to date. The second installment in the franchise, MySims Kingdom, will hit retail shelves across North America, Europe and Asia in Fall of 2008. For more information on MySims, please visit <a href="http://www.mysims.com/" target="_blank">www.mysims.com</a>.</p><p align="center">Get ready to embark on your own story-telling journey of discovery and  exploration in MySims Kingdom this fall.</p><p align="left"><strong>Product Specifications</strong><br /><strong>Publisher:</strong> Electronic Arts<br /><strong>Developer:</strong> Electronic  Arts Redwood Shores<br /><strong>Platform:</strong> Wii/Nintendo DS<br /><strong>Ship Date:</strong> Worldwide: Fall  2008<br /><strong>Category:</strong> Simulation/Strategy<br /><strong>ESRB Rating:</strong> This game has not been  rated<br /><strong>PEGI Rating:</strong> This game has not been rated</p></blockquote>]]>
    </content>
</entry>
<entry>
    <title>Trailer de Siren: Blood Curse</title>
    <link rel="alternate" type="text/html" href="http://www.ene3.com/archives/021913.html" />
    <link rel="service.edit" type="application/atom+xml" href="http://www.ene3.com/cgi-bin/mt-atom.cgi/weblog/blog_id=9/entry_id=21913" title="Trailer de Siren: Blood Curse" />
    <id>tag:www.ene3.com,2008://9.21913</id>
    
    <published>2008-05-16T23:58:54Z</published>
    <updated>2008-05-17T00:04:25Z</updated>
    
    <summary><![CDATA[A Sony revelou o trailer da vers&atilde;o europeia do seu jogo de terror, Siren: Blood Curse (ou Siren: New Translation no Jap&atilde;o) para a PlayStation 3. Siren: Blood Curse &eacute; um remake do primeiro epis&oacute;dio que saiu na PlayStation 2,...]]></summary>
    <author>
        <name>Pedro Dionisio</name>
        
    </author>
            <category term="PS3" />
    
    <content type="html" xml:lang="pt" xml:base="http://www.ene3.com/">
        <![CDATA[<p align="center"><a href="http://www.ene3.com/ps3/siren/sirennewtranslation-background.html" onclick="window.open('http://www.ene3.com/ps3/siren/sirennewtranslation-background.html','popup','width=1002,height=573,scrollbars=no,resizable=no,toolbar=no,directories=no,location=no,menubar=no,status=no,left=0,top=0'); return false"><img src="http://www.ene3.com/ps3/siren/sirennewtranslation-background-thumb.jpg" border="0" width="209" height="120" /></a></p><p align="justify">A <strong>Sony</strong> revelou o trailer da vers&atilde;o europeia  do seu jogo de terror, <strong>Siren: Blood Curse</strong> (ou <a href="http://www.jp.playstation.com/scej/title/siren_nt/" target="_blank"><strong>Siren: New Translation</strong></a> no Jap&atilde;o) para a <strong>PlayStation 3</strong>. <strong>Siren: Blood Curse</strong> &eacute; um remake do primeiro epis&oacute;dio que saiu na <strong>PlayStation 2</strong>, <strong>Siren</strong> ou <strong>Forbidden Siren</strong> na Europa, sendo lan&ccedil;ado por epis&oacute;dios na <strong>PlayStation Store</strong> europeia ao longo deste Ver&atilde;o. Nesta nova vers&atilde;o, uma equipa de televis&atilde;o americana viaja para uma vila japonesa para investigar um mito urbano mas mais tarde descobre que a vila est&aacute; sob um maldi&ccedil;&atilde;o.</p>]]>
        <![CDATA[<div align="center"><embed src="http://rd3.videos.sapo.pt/play?file=http://rd3.videos.sapo.pt/rjALiSZzWUQ5jziERAsW/mov/1" type="application/x-shockwave-flash" width="500" height="340"></embed></div>]]>
    </content>
</entry>
<entry>
    <title>Demo de Dragon Ball Z: Burst Limit também na PSN</title>
    <link rel="alternate" type="text/html" href="http://www.ene3.com/archives/021912.html" />
    <link rel="service.edit" type="application/atom+xml" href="http://www.ene3.com/cgi-bin/mt-atom.cgi/weblog/blog_id=9/entry_id=21912" title="Demo de Dragon Ball Z: Burst Limit também na PSN" />
    <id>tag:www.ene3.com,2008://9.21912</id>
    
    <published>2008-05-16T23:45:21Z</published>
    <updated>2008-05-16T23:51:18Z</updated>
    
    <summary><![CDATA[Depois da Xbox Live, chegou a vez da PlayStation Network receber a demo de Dragon Ball Z: Burst Limit, jogo para Xbox 360 e PlayStation 3. Com o seu lan&ccedil;amento, o site GameTrailers publicou mais dois novos videos de jogabilidade...]]></summary>
    <author>
        <name>Pedro Dionisio</name>
        
    </author>
            <category term="Multi" />
            <category term="PS3" />
            <category term="XBox360" />
    
    <content type="html" xml:lang="pt" xml:base="http://www.ene3.com/">
        <![CDATA[<p align="center"><img src="http://www.ene3.com/burst%20limit%20ene3.jpg" border="0" alt="burst%20limit%20ene3.jpg" height="140" /></p><p align="justify"><a href="http://www.ene3.com/archives/021901.html" target="_blank">Depois da <strong>Xbox Live</strong></a>, chegou a vez da <strong>PlayStation Network</strong> receber a demo de <strong>Dragon Ball Z: Burst Limit</strong>, jogo para <strong>Xbox 360</strong> e <strong>PlayStation 3</strong>. Com o seu lan&ccedil;amento, o site <strong>GameTrailers</strong> publicou mais dois novos videos de jogabilidade e a introdu&ccedil;&atilde;o do jogo.</p>]]>
        <![CDATA[<div align="center"><embed src="http://rd3.videos.sapo.pt/play?file=http://rd3.videos.sapo.pt/YfbBwyJetdDA64YvAQCG/mov/1" type="application/x-shockwave-flash" width="500" height="340"></embed></div><br /><div align="center"><embed src="http://rd3.videos.sapo.pt/play?file=http://rd3.videos.sapo.pt/fpOEESJs6USz7qWItUlu/mov/1" type="application/x-shockwave-flash" width="500" height="340"></embed></div><br /><div align="center"><embed src="http://rd3.videos.sapo.pt/play?file=http://rd3.videos.sapo.pt/AIdMtjFLBzk3tIJ4wcof/mov/1" type="application/x-shockwave-flash" width="500" height="340"></embed></div>]]>
    </content>
</entry>
<entry>
    <title>Electronic Arts fala sobre o novo Need for Speed </title>
    <link rel="alternate" type="text/html" href="http://www.ene3.com/archives/021911.html" />
    <link rel="service.edit" type="application/atom+xml" href="http://www.ene3.com/cgi-bin/mt-atom.cgi/weblog/blog_id=9/entry_id=21911" title="Electronic Arts fala sobre o novo Need for Speed " />
    <id>tag:www.ene3.com,2008://9.21911</id>
    
    <published>2008-05-16T19:33:14Z</published>
    <updated>2008-05-16T19:42:25Z</updated>
    
    <summary><![CDATA[ A&nbsp;Electronic Arts realizou recentemente um evento &agrave; imprensa, onde falou sobre um novo Need for Speed. O presidente da empresa, Frank Gibeau, disse que as persegui&ccedil;&otilde;es policiais, modifica&ccedil;&otilde;es dos carros e ambientes de corrida abertos voltar&atilde;o marcar presen&ccedil;a. Basicamente,...]]></summary>
    <author>
        <name>Gonçalo Santos</name>
        
    </author>
            <category term="Multi" />
    
    <content type="html" xml:lang="pt" xml:base="http://www.ene3.com/">
        <![CDATA[<p align="center"><img src="http://www.ene3.com/nfsprost.jpg" border="0" alt="nfsprost.jpg" width="252" height="110" /> </p><p align="justify">A&nbsp;<strong>Electronic Arts</strong> realizou recentemente um evento &agrave; imprensa, onde falou sobre um novo <strong>Need for Speed</strong>. O presidente da empresa, <strong>Frank Gibeau</strong>, disse que as persegui&ccedil;&otilde;es policiais, modifica&ccedil;&otilde;es dos carros e ambientes de corrida abertos voltar&atilde;o marcar presen&ccedil;a. Basicamente, o jogo voltar&aacute; &agrave;s &quot;origens&quot;.</p>]]>
        
    </content>
</entry>
<entry>
    <title>[Rumor] Shenmue I e II irão sair na Wii?</title>
    <link rel="alternate" type="text/html" href="http://www.ene3.com/archives/021903.html" />
    <link rel="service.edit" type="application/atom+xml" href="http://www.ene3.com/cgi-bin/mt-atom.cgi/weblog/blog_id=9/entry_id=21903" title="[Rumor] Shenmue I e II irão sair na Wii?" />
    <id>tag:www.ene3.com,2008://9.21903</id>
    
    <published>2008-05-16T14:41:23Z</published>
    <updated>2008-05-16T14:41:15Z</updated>
    
    <summary><![CDATA[No seguimento de um ambiente de an&uacute;ncios de alguns jogos da SEGA, a revista sueca GameReactor colocou na sua sec&ccedil;&atilde;o de rumores uma not&iacute;cia bastante interessante.De acordo com a revista, a SEGA est&aacute; a planear lan&ccedil;ar os dois jogos da...]]></summary>
    <author>
        <name>Pedro Dionisio</name>
        
    </author>
            <category term="Wii" />
    
    <content type="html" xml:lang="pt" xml:base="http://www.ene3.com/">
        <![CDATA[<p align="justify"><a href="http://www.ene3.com/shenmuewiirumor-gamereactor.html" onclick="window.open('http://www.ene3.com/shenmuewiirumor-gamereactor.html','popup','width=351,height=279,scrollbars=no,resizable=no,toolbar=no,directories=no,location=no,menubar=no,status=no,left=0,top=0'); return false"><img src="http://www.ene3.com/shenmuewiirumor-gamereactor-thumb.jpg" border="0" hspace="6" vspace="2" height="125" align="left" /></a></p><p align="justify">No seguimento de um ambiente de an&uacute;ncios de alguns jogos da <strong>SEGA</strong>, a revista sueca <strong>GameReactor</strong> colocou na sua sec&ccedil;&atilde;o de rumores uma not&iacute;cia bastante interessante.</p><p align="justify">De acordo com a revista, a <strong>SEGA</strong> est&aacute; a planear lan&ccedil;ar os dois jogos da sua pequena saga <strong>Shemnue</strong> juntos na <strong>Wii</strong>. Os dois jogos n&atilde;o ser&atilde;o mais que ports directos dos originais mas ir&atilde;o incluir mini-jogos criados para esta reedi&ccedil;&atilde;o que ir&atilde;o dar uso ao <em>wiimote</em>.</p><p align="justify">Relembro que isto <u>n&atilde;o passa de um rumor</u>. Isto n&atilde;o seria a primeira vez que a <strong>SEGA</strong> faria isto j&aacute; que recentemente reeditou o <strong>Ghost Squad</strong>, <strong>House of the Dead 2 &amp; 3</strong>, <strong>SEGA Bass Fishing</strong> (todos para a <strong>Wii</strong>) e o cl&aacute;ssico de culto <strong>NiGHTS into Dreams...</strong> para a <strong>PlayStation 2</strong>, s&oacute; para dar alguns exemplos. Se isto confirmar, ser&aacute; que a editora poder&aacute; dar uma nova vida a um terceiro t&iacute;tulo?<br /> </p>]]>
        
    </content>
</entry>
<entry>
    <title>Acordo oficial entre SEGA e Platinum Games</title>
    <link rel="alternate" type="text/html" href="http://www.ene3.com/archives/021902.html" />
    <link rel="service.edit" type="application/atom+xml" href="http://www.ene3.com/cgi-bin/mt-atom.cgi/weblog/blog_id=9/entry_id=21902" title="Acordo oficial entre SEGA e Platinum Games" />
    <id>tag:www.ene3.com,2008://9.21902</id>
    
    <published>2008-05-16T14:35:26Z</published>
    <updated>2008-05-16T14:57:27Z</updated>
    
    <summary><![CDATA[A juntar aos an&uacute;ncios dos jogos Bayonetta (PlayStation 3 e Xbox 360), Infinite Line (t&iacute;tulo provis&oacute;rio, Nintendo DS) e Mad World (Wii), chegou a vez da SEGA juntamente com a PlatinumGames Inc. revelar o acordo de ambos, abrindo o site...]]></summary>
    <author>
        <name>Pedro Dionisio</name>
        
    </author>
            <category term="Industria" />
    
    <content type="html" xml:lang="pt" xml:base="http://www.ene3.com/">
        <![CDATA[<p align="center"><img src="http://www.ene3.com/sega_platinumgames-logo.jpg" border="0" alt="sega_platinumgames-logo.jpg" width="469" height="91" /></p><p align="justify">A juntar aos an&uacute;ncios dos jogos <a href="http://www.ene3.com/archives/021893.html" target="_blank"><strong>Bayonetta</strong></a> (<strong>PlayStation 3</strong> e <strong>Xbox 360</strong>), <a href="http://www.ene3.com/archives/021895.html" target="_blank"><strong>Infinite Line</strong></a> (t&iacute;tulo provis&oacute;rio, <strong>Nintendo DS</strong>) e <a href="http://www.ene3.com/archives/021894.html" target="_blank"><strong>Mad World</strong></a> (<strong>Wii</strong>), chegou a vez da <strong>SEGA</strong> juntamente com a <span class="body"><a href="http://www.platinumgames.co.jp/index_en.html" target="_blank"><strong>PlatinumGames Inc.</strong></a></span><span class="body"></span> revelar o acordo de ambos<span class="body">, abrindo o <a href="http://web.sega-europe.com/platinumgames/en/" target="_blank">site oficial</a> (<a href="http://platinumgames.sega.jp/" target="_blank">japon&ecirc;s</a>) do acordo,</span><span class="body"> onde tamb&eacute;m</span><span class="body"> disponibiliza algumas pequenas biografias de alguns membros da produtora,</span><span class="body"> e o <a href="http://www.platinumgames.co.jp/release080516_en.html" target="_blank">an&uacute;ncio</a></span><span class="body"> dos tr&ecirc;s jogos.</span></p><p align="justify"><span class="body">De notar que o </span><span class="body"></span><a href="http://www.platinumgames.co.jp/release080516_en.html" target="_blank">an&uacute;ncio</a><span class="body"> revela que os jogos ser&atilde;o lan&ccedil;ados globalmente gra&ccedil;as &agrave; <strong>SEGA</strong> que ir&aacute; publicar os tr&ecirc;s t&iacute;tulos e que ainda h&aacute; um quarto t&iacute;tulo n&atilde;o revelado, em que o pr&oacute;prio criador do <strong>Resident Evil</strong> e co-fundador da </span><span class="body"><a href="http://www.platinumgames.co.jp/index_en.html" target="_blank"><strong>PlatinumGames Inc.</strong></a>, </span><strong><span class="body">Shinji Mikami</span></strong><span class="body">, est&aacute; envolvido no projecto &agrave; frente da equipa.</span></p>]]>
        <![CDATA[<blockquote><p align="justify"><a href="http://web.sega-europe.com/platinumgames/en/" target="_blank"><strong>SEGA announces a Platinum partnership</strong></a></p><p align="justify">SEGA Europe Ltd. and SEGA<sup>&copy;</sup> of America, Inc. today announced a worldwide partnership with PlatinumGames Inc., the development studio recently formed by the team behind some of the most successful franchises in the video game industry. Under the agreement, PlatinumGames will develop three ground-breaking new SEGA titles &ndash; <em>MADWORLD</em>&trade;, <em>Infinite Line</em>&trade; and <em>Bayonetta</em>&trade; &ndash; covering a variety of game genres with innovative design concepts that explore the depths of today&#39;s best-selling platforms. A soon-to-be-announced fourth title, being directed by legendary gaming icon Shinji Mikami, is also part of the agreement.</p><p align="justify">&quot;The creative forces at PlatinumGames bring a new level of imagination into the SEGA family at a pivotal time in the video game industry when the demand for quality, originality and fun has never been greater,&quot; said Tatsuya Minami. &quot;These new titles will contribute meaningfully to SEGA&#39;s brand, while adding a new level of depth to the strategic portfolio of games in our library.&quot;</p><p align="justify">&quot;We are thrilled to have forged this new relationship with such a talented team of individuals and we are understandably excited about the titles that they are producing for us,&quot; commented Mike Hayes President and COO of SEGA Europe Ltd. &quot;SEGA continually strives to release games for all consumers that are of the highest quality, working with PlatinumGames further enhances that strategy.&quot;</p><p align="center"><a href="http://www.ene3.com/wii/madworld/madworld-logo.html" onclick="window.open('http://www.ene3.com/wii/madworld/madworld-logo.html','popup','width=1280,height=512,scrollbars=no,resizable=no,toolbar=no,directories=no,location=no,menubar=no,status=no,left=0,top=0'); return false"><img src="http://www.ene3.com/wii/madworld/madworld-logo-thumb.jpg" border="0" width="275" height="110" /></a></p><p align="justify"><em>MADWORLD</em> is an inventive hyper-violent third-person action game with a unique monochromatic black and white style depicting an incredibly sharp backdrop that straddles graphic novels and 3D worlds.</p><p align="center"><a href="http://www.ene3.com/multi/bayonetta/bayonetta-logo.html" onclick="window.open('http://www.ene3.com/multi/bayonetta/bayonetta-logo.html','popup','width=1280,height=518,scrollbars=no,resizable=no,toolbar=no,directories=no,location=no,menubar=no,status=no,left=0,top=0'); return false"><img src="http://www.ene3.com/multi/bayonetta/bayonetta-logo-thumb.jpg" border="0" width="271" height="110" /></a></p><p align="justify">Directed by <em>Devil May Cry</em> creator Hideki Kamiya, <em>Bayonetta</em> pushes the limits of the action genre, bringing to life its fast-paced, dynamic climax combat that takes place in stages that are a veritable theme park of exciting attractions.</p><p align="center"><img src="http://www.ene3.com/nds/infiniteline/infiniteline-logo.jpg" border="0" alt="infiniteline-logo.jpg" width="229" height="110" /></p><p align="justify">Releasing in 2009,<em> Infinite Line (working title)</em> is an RPG that takes place in outer space that features a cast of over 200 characters and gives players the ability to take control, build, outfit and customize more than 150 spaceships.</p><blockquote><p align="justify">&quot;<em>We have a passion towards providing players with high-quality video games that will not betray their expectations. We firmly believe that keeping this style will lead us to establish our presence and trust with the players in this industry.</em>&quot; <strong>Tatsuya Minami, President &amp; Chief Executive Officer</strong></p></blockquote><p align="justify"><strong>PlatinumGames</strong><br />PlatinumGames Inc., is an independent entertainment development studio located in Osaka, Japan and is dedicated to making high quality, next generation games for a variety of hardware platforms. Previously established as ODD Ltd. in February 2006, the company changed its name to ODD Inc. in July 2006. In October 2007, ODD merged with SEEDS Inc., a company established by ex-key members of Clover Studio Co., Ltd. a subsidiary company of Capcom, and thereby the company changed its name to PlatinumGames Inc.</p><p align="justify">Additional information regarding PlatinumGames Inc. can be found at <a href="http://www.platinumgames.co.jp/" target="_blank"><strong>www.platinumgames.co.jp</strong></a></p><p align="center"><strong>============================================<br /></strong></p><p align="justify"><a href="http://www.platinumgames.co.jp/release080516_en.html" target="_blank"><strong>PlatinumGames Inc. Announces Three New Titles</strong></a></p><p align="justify">Osaka (May 16, 2008) &ndash; PlatinumGames Inc. is pleased to have announced three new titles set to be unleashed upon the world.</p><p align="justify">The staff of PlatinumGames is absolutely dedicated to the production of high quality, original titles. While the three titles we have announced may differ with regards to platform and tone, we believe that they all share the absolute highest level of quality.</p><p align="justify">Along with our three announced titles, Shinji Mikami is currently directing a team in production on a fourth original title to be formally announced at a later date.</p><p align="justify">All of these titles will be released worldwide by our publishing partner SEGA Corporation. Stay tuned for even more exciting developments from our tag-team with SEGA.</p><p align="justify">PlatinumGames Inc. is firmly resolved to continue making games that captivate our users and engender their continued support.</p><h3 align="justify">Outline of Announced Titles</h3><h2 align="justify"><strong>Bayonetta</strong> </h2><p align="justify">Platform&#65306; PlayStation&reg; 3, Xbox 360&reg; / Release Window&#65306; 2009&#12289; / Territories&#65306; JP, NA, EU</p><p align="justify">From director Hideki Kamiya comes a new vision of action.<br />Controlling Bayonetta, a witch with powers beyond the comprehension of mere mortals, players will move through a stunningly beautiful, realistic world. Flowing with balletic grace from fight to fight, Bayonetta eliminates her foes with a vast array of weaponry. Imbued with everything that makes action games compelling, Bayonetta will firmly place itself as the leader of the genre. A true revelation.</p><h2 align="justify"><strong>MADWORLD</strong> </h2><p align="justify">Platform: Wii&trade; / Release Window: Q1 2009 / Territories: NA, EU (JP TBD)</p><p align="justify">The shocking new title from producer Atsushi Inaba, the monochrome setting of MADWORLD is splashed with red as its exhilarating action takes over the screen. The gap between MADWORLD&#39;S graphic style, awash with light-hearted pop sensibilities, and its boundary challenging world-view brings forth a refreshingly new perspective to the action genre.</p><h2 align="justify"><strong>Infinite Line (Working Title)</strong></h2><p align="justify">Platform: Nintendo DS&trade; / Release Window: 2009 / Territories: NA, EU, JP</p><p align="justify">A collaboration between PlatinumGames producer Atsushi Inaba and Nude Maker&rsquo;s Hifumi Kouno, Infinite Line is a new take on the RPG genre set in the vast expanse of space.<br />Players will leap into an epic science fiction fantasy world of massive space battleships, controlling these crafts as they travel to a variety of interstellar locales. Each of the 150 types of battleships available within the game can be customized to the player&#39;s exact specifications and then used on a journey where they will meet over 200 compelling characters.<br />With new experiences and gameplay beyond what is often found in traditional RPGs, Infinite Line will bring an unimaginably limitless universe into the confines of the Nintendo DS&trade;.</p></blockquote><p align="justify">A t&iacute;tulo de curiosidade, a <strong>PlatinumGames Inc.</strong> renovou o seu <a href="http://www.platinumgames.co.jp/index_en.html">site oficial</a> onde revelou o significado do nome escolhido da produtora.</p><blockquote><p align="justify"><strong>The Meaning of PlatinumGames.</strong><br />PlatinumGames seeks to provide gamers worldwide with games of the highest quality. We aim to surprise and delight our users, exceeding their expectations. It is this drive that dictates how we create our products and also how we chose a company name. Platinum, renowned for its high quality, is a metal that keeps its luster forever. It was with this property in mind that we named our company PlatinumGames Inc.</p><p align="justify"><strong>About Platinum</strong><br />Platinum is a chemical element with an atomic number of 78 and an atomic symbol of Pt. Platinum is extremely stable, resistant to oxidation, and has a high melting point of 1772&#8451;. While used in a variety of applications, such as standard weights and measures, electrodes, crucibles, and inoculations loops, platinum is most often used as a precious metal for use in jewelry. It is said that where silver and gold simply melt away, platinum holds firm against the flame, retaining its shape. This lastingness is held as one of the many reasons why platinum is crafted into engagement rings. Platinum also resists the effects of acid, and will only dissolve if exposed to the reagent aqua regia. Extremely rare, worldwide production of platinum is 1/33 that of gold.</p></blockquote>]]>
    </content>
</entry>
<entry>
    <title>Beyond Good &amp; Evil 2 em pré-produção</title>
    <link rel="alternate" type="text/html" href="http://www.ene3.com/archives/021891.html" />
    <link rel="service.edit" type="application/atom+xml" href="http://www.ene3.com/cgi-bin/mt-atom.cgi/weblog/blog_id=9/entry_id=21891" title="Beyond Good &amp; Evil 2 em pré-produção" />
    <id>tag:www.ene3.com,2008://9.21891</id>
    
    <published>2008-05-16T04:18:38Z</published>
    <updated>2008-05-16T03:54:20Z</updated>
    
    <summary><![CDATA[Michel Ancel, o criador de Rayman, revelou numa entrevista &agrave; revista do site JeuxVideo.fr que a sequela de Beyond Good &amp; Evil est&aacute; em fase de pr&eacute;-produ&ccedil;&atilde;o. Ancel ainda revela que o jogo est&aacute; nesta fase praticamente &agrave; um ano...]]></summary>
    <author>
        <name>Pedro Dionisio</name>
        
    </author>
            <category term="Multi" />
    
    <content type="html" xml:lang="pt" xml:base="http://www.ene3.com/">
        <![CDATA[<p align="center"><img src="http://www.ene3.com/multi/bge/beyondgoodandevil_logo.jpg" border="0" alt="beyondgoodandevil_logo.jpg" width="252" height="127" /></p><p align="justify"><a href="http://en.wikipedia.org/wiki/Michel_Ancel" target="_blank"><strong>Michel Ancel</strong></a>, o criador de <strong>Rayman</strong>, <a href="http://www.jeuxvideo.fr/beyond-good-evil-preproduction-actu-139816.html" target="_blank">revelou</a> numa entrevista &agrave; revista do site <strong>JeuxVideo.fr</strong> que a sequela de <a href="http://en.wikipedia.org/wiki/Beyond_Good_%26_Evil_%28video_game%29" target="_blank"><strong>Beyond Good &amp; Evil</strong></a> est&aacute; em fase de pr&eacute;-produ&ccedil;&atilde;o. <strong>Ancel</strong> ainda revela que o jogo est&aacute; nesta fase  praticamente &agrave; um ano e est&aacute; a ser desenvolvido por uma pequena equipa com 10 a 12 pessoas. </p>]]>
        <![CDATA[<p align="justify">O &uacute;nico sen&atilde;o no seu desenvolvimento &eacute; da parte da produtora da <strong>Ubisoft</strong> que ainda n&atilde;o sabe ao certo o que fazer com o t&iacute;tulo. Basta lembrar que o primeiro jogo teve boas criticas e foi considerado um dos melhores jogos de 2003 por alguns sites mas n&atilde;o teve sucesso comercialmente.</p><p align="justify">&Eacute; bom saber que, no meio de tantos rumores sobre a sua exist&ecirc;ncia, chega finalmente uma confirma&ccedil;&atilde;o de que o jogo existe e est&aacute; a ser feito. Tenho de confessar, este &eacute; um dos meus jogos favoritos e desde que o acabei, eu... e outros temos andado &agrave; espera pela sua continua&ccedil;&atilde;o j&aacute; que o jogo estava previsto para ser uma trilogia. E queremos saber o que aconteceu com o <strong>Pey&#39;j</strong> e o futuro da <strong>Jade</strong>. Quem sabe se ser&aacute; revelado no <strong>Ubidays 2008</strong> que se realiza nos dias 28 e 29 de Maio em Paris.</p>]]>
    </content>
</entry>
<entry>
    <title>Mad World anunciado oficialmente</title>
    <link rel="alternate" type="text/html" href="http://www.ene3.com/archives/021894.html" />
    <link rel="service.edit" type="application/atom+xml" href="http://www.ene3.com/cgi-bin/mt-atom.cgi/weblog/blog_id=9/entry_id=21894" title="Mad World anunciado oficialmente" />
    <id>tag:www.ene3.com,2008://9.21894</id>
    
    <published>2008-05-16T04:10:14Z</published>
    <updated>2008-05-16T18:56:37Z</updated>
    
    <summary><![CDATA[Mad World &eacute; o &uacute;ltimo de tr&ecirc;s jogos da Platinum Games (a extinta Clover e anteriormente conhecida por Seeds Inc) que foi revelado, confirmado pela Famitsu e anunciado oficialmente atrav&eacute;s do evento da Sega que realizou recentemente. Apesaer de ter...]]></summary>
    <author>
        <name>Pedro Dionisio</name>
        
    </author>
            <category term="Wii" />
    
    <content type="html" xml:lang="pt" xml:base="http://www.ene3.com/">
        <![CDATA[<p align="center"><a href="http://www.ene3.com/wii/madworld/madworld-logo.html" onclick="window.open('http://www.ene3.com/wii/madworld/madworld-logo.html','popup','width=1280,height=512,scrollbars=no,resizable=no,toolbar=no,directories=no,location=no,menubar=no,status=no,left=0,top=0'); return false"><img src="http://www.ene3.com/wii/madworld/madworld-logo-thumb.jpg" border="0" width="275" height="110" /></a></p><p align="justify"><strong>Mad World</strong> &eacute; o &uacute;ltimo de tr&ecirc;s jogos da <a href="http://www.platinumgames.co.jp/" target="_blank"><strong>Platinum Games</strong></a> (a extinta <strong>Clover</strong> e anteriormente conhecida por <strong>Seeds Inc</strong>) que foi revelado, <a href="http://www.ene3.com/archives/021879.html" target="_blank">confirmado pela <strong>Famitsu</strong></a> e anunciado oficialmente atrav&eacute;s do <a href="http://www.jeuxvideo.fr/evenement-sega-platinum-games-actu-139762.html" target="_blank">evento</a> da <strong>Sega</strong> que realizou recentemente. Apesaer de ter sido o terceiro a ser anunciado, este jogo ser&aacute; o primeiro a ser lan&ccedil;ado no primeiro trimestre de 2009.<br /> </p><p align="justify"><strong>Mad World</strong> &eacute; um jogo de ac&ccedil;&atilde;o na terceira pessoa em exclusivo para a <strong>Wii</strong>, com um grafismo totalmente a preto e branco excepto o sangue ao estilo <strong>Sin City</strong>, onde iremos controlar um homem que tem uma moto-serra no bra&ccedil;o (<a href="http://en.wikipedia.org/wiki/Ash_Williams" target="_blank"><strong>Ash</strong></a>?) a matar tudo que encontrar pela frente.</p><p align="justify"><strong>[Actualiza&ccedil;&atilde;o]:</strong> Foi adicionado o trailer com melhor qualidade.&nbsp;</p>]]>
        <![CDATA[<blockquote><p align="justify"><strong>MADWORLD</strong>, the first title set for release in Q1 2009, is an inventive third-person action game exclusively for Wii&trade;. Produced by Atsushi Inaba, MADWORLD has a unique black and white style depicting an incredibly sharp backdrop that straddles graphic novels and 3D worlds. As players battle opponents, they must master the use of various weapons and items found within their environment, such as chainsaws and street signs, while entertaining sports commentary adds to the third-person gameplay. With its irreverent humor and over-the-top violence, MADWORLD will deliver a unique core gaming experience currently missing on the Wii system.</p></blockquote><p align="center"><a href="http://www.ene3.com/wii/madworld/madworld-scr01.html" onclick="window.open('http://www.ene3.com/wii/madworld/madworld-scr01.html','popup','width=796,height=448,scrollbars=no,resizable=no,toolbar=no,directories=no,location=no,menubar=no,status=no,left=0,top=0'); return false"><img src="http://www.ene3.com/wii/madworld/madworld-scr01-thumb.jpg" border="0" width="151" height="85" /></a>&nbsp;&nbsp; <a href="http://www.ene3.com/wii/madworld/madworld-scr02.html" onclick="window.open('http://www.ene3.com/wii/madworld/madworld-scr02.html','popup','width=796,height=448,scrollbars=no,resizable=no,toolbar=no,directories=no,location=no,menubar=no,status=no,left=0,top=0'); return false"><img src="http://www.ene3.com/wii/madworld/madworld-scr02-thumb.jpg" border="0" width="151" height="85" /></a>&nbsp;&nbsp; <a href="http://www.ene3.com/wii/madworld/madworld-scr03.html" onclick="window.open('http://www.ene3.com/wii/madworld/madworld-scr03.html','popup','width=796,height=448,scrollbars=no,resizable=no,toolbar=no,directories=no,location=no,menubar=no,status=no,left=0,top=0'); return false"><img src="http://www.ene3.com/wii/madworld/madworld-scr03-thumb.jpg" border="0" width="151" height="85" /></a></p><p align="center"><a href="http://www.ene3.com/wii/madworld/madworld-scr04.html" onclick="window.open('http://www.ene3.com/wii/madworld/madworld-scr04.html','popup','width=796,height=448,scrollbars=no,resizable=no,toolbar=no,directories=no,location=no,menubar=no,status=no,left=0,top=0'); return false"><img src="http://www.ene3.com/wii/madworld/madworld-scr04-thumb.jpg" border="0" width="151" height="85" /></a>&nbsp;&nbsp; <a href="http://www.ene3.com/wii/madworld/madworld-scr05.html" onclick="window.open('http://www.ene3.com/wii/madworld/madworld-scr05.html','popup','width=796,height=448,scrollbars=no,resizable=no,toolbar=no,directories=no,location=no,menubar=no,status=no,left=0,top=0'); return false"><img src="http://www.ene3.com/wii/madworld/madworld-scr05-thumb.jpg" border="0" width="151" height="85" /></a>&nbsp;&nbsp; <a href="http://www.ene3.com/wii/madworld/madworld-scr06.html" onclick="window.open('http://www.ene3.com/wii/madworld/madworld-scr06.html','popup','width=796,height=448,scrollbars=no,resizable=no,toolbar=no,directories=no,location=no,menubar=no,status=no,left=0,top=0'); return false"><img src="http://www.ene3.com/wii/madworld/madworld-scr06-thumb.jpg" border="0" width="151" height="85" /></a></p><p align="center"><a href="http://www.ene3.com/wii/madworld/madworld-scr07.html" onclick="window.open('http://www.ene3.com/wii/madworld/madworld-scr07.html','popup','width=796,height=448,scrollbars=no,resizable=no,toolbar=no,directories=no,location=no,menubar=no,status=no,left=0,top=0'); return false"><img src="http://www.ene3.com/wii/madworld/madworld-scr07-thumb.jpg" border="0" width="151" height="85" /></a>&nbsp;&nbsp; <a href="http://www.ene3.com/wii/madworld/madworld-scr08.html" onclick="window.open('http://www.ene3.com/wii/madworld/madworld-scr08.html','popup','width=796,height=448,scrollbars=no,resizable=no,toolbar=no,directories=no,location=no,menubar=no,status=no,left=0,top=0'); return false"><img src="http://www.ene3.com/wii/madworld/madworld-scr08-thumb.jpg" border="0" width="151" height="85" /></a>&nbsp;&nbsp; <a href="http://www.ene3.com/wii/madworld/madworld-scr09.html" onclick="window.open('http://www.ene3.com/wii/madworld/madworld-scr09.html','popup','width=796,height=448,scrollbars=no,resizable=no,toolbar=no,directories=no,location=no,menubar=no,status=no,left=0,top=0'); return false"><img src="http://www.ene3.com/wii/madworld/madworld-scr09-thumb.jpg" border="0" width="151" height="85" /></a></p><div align="center"><embed src="http://rd3.videos.sapo.pt/play?file=http://rd3.videos.sapo.pt/nH8gwtcypvLMJZqnQ0Vz/mov/1" type="application/x-shockwave-flash" width="500" height="340"></embed></div>]]>
    </content>
</entry>
<entry>
    <title>Infinite Line anunciado oficialmente</title>
    <link rel="alternate" type="text/html" href="http://www.ene3.com/archives/021895.html" />
    <link rel="service.edit" type="application/atom+xml" href="http://www.ene3.com/cgi-bin/mt-atom.cgi/weblog/blog_id=9/entry_id=21895" title="Infinite Line anunciado oficialmente" />
    <id>tag:www.ene3.com,2008://9.21895</id>
    
    <published>2008-05-16T04:05:17Z</published>
    <updated>2008-05-16T14:52:58Z</updated>
    
    <summary><![CDATA[Infinite Line foi outro dos jogos da Platinum Games (a extinta Clover e anteriormente conhecida por Seeds Inc) que foi revelado e depois confirmado pela Famitsu e agora &eacute; anunciado oficialmente atrav&eacute;s do evento da Sega que realizou recentemente. Apesar...]]></summary>
    <author>
        <name>Pedro Dionisio</name>
        
    </author>
            <category term="NDS" />
    
    <content type="html" xml:lang="pt" xml:base="http://www.ene3.com/">
        <![CDATA[<p align="center"><img src="http://www.ene3.com/nds/infiniteline/infiniteline-logo.jpg" border="0" alt="infiniteline-logo.jpg" width="229" height="110" /></p><p align="justify"><a href="http://infinite-line.sega.jp/" target="_blank"><strong>Infinite Line</strong></a> foi outro dos jogos da <a href="http://www.platinumgames.co.jp/" target="_blank"><strong>Platinum Games</strong></a> (a extinta <strong>Clover</strong> e anteriormente conhecida por <strong>Seeds Inc</strong>) que foi revelado e depois <a href="http://www.ene3.com/archives/021879.html" target="_blank">confirmado pela <strong>Famitsu</strong></a> e agora &eacute; anunciado oficialmente atrav&eacute;s do <a href="http://www.jeuxvideo.fr/evenement-sega-platinum-games-actu-139762.html" target="_blank">evento</a> da <strong>Sega</strong> que realizou recentemente. Apesar de ter lan&ccedil;ado apenas tr&ecirc;s imagens (na entrada expandida), podem ver algumas imagens do jogo reveladas pela&nbsp; revista japonesa <a href="http://www.ene3.com/archives/021879.html" target="_blank">neste link</a>.<br /> </p><p align="justify">Denominado provis&oacute;riamente como <a href="http://infinite-line.sega.jp/" target="_blank"><strong>Infinite Line</strong></a>, este &eacute; um RPG de fic&ccedil;&atilde;o cient&iacute;fica que est&aacute; a ser desenvolvido com a colabora&ccedil;&atilde;o da <a href="http://www.nudemaker.jp/soft/soft_dis01.html" target="_blank"><strong>Nude Maker</strong></a> em exclusivo para a <strong>Nintendo DS</strong>, onde ir&aacute; dar ao jogador a op&ccedil;&atilde;o de alterar a sua nave atrav&eacute;s de mais de 150 pe&ccedil;as disponiveis e com mais de 200 tripulantes &agrave; escolha.</p><p align="justify"><strong>[Actualiza&ccedil;&atilde;o]:</strong> A Sega abriu o <a href="http://infinite-line.sega.jp/" target="_blank">site oficial japon&ecirc;s</a> do jogo onde disponibilizou tr&ecirc;s novas imagens, juntando com mais duas reveladas e uma imagem art&iacute;stica.</p>]]>
        <![CDATA[<blockquote><p align="justify"><strong>Infinite Line</strong> (working title), a role playing game exclusively for the Nintendo DS&trade; portable handheld system, takes place in outer space and gives players the ability to control, build, outfit and customize more than 150 spaceships. Infinite Line stretches the DS hardware to the limit, offering over 200 characters and the ability to control multiple spaceships at any one time. Releasing in 2009 and currently being produced by Atsushi Inaba and directed by Hifumi Kouno<strong> </strong>(from developer <a href="http://www.nudemaker.jp/soft/soft_dis01.html" target="_blank"><strong>Nude Maker</strong></a>), Infinite Line is one of the most complex RPG titles developed for the DS to date.</p></blockquote><p align="center"><a href="http://www.ene3.com/nds/infiniteline/infiniteline-art01.html" onclick="window.open('http://www.ene3.com/nds/infiniteline/infiniteline-art01.html','popup','width=3307,height=2362,scrollbars=no,resizable=no,toolbar=no,directories=no,location=no,menubar=no,status=no,left=0,top=0'); return false"><img src="http://www.ene3.com/nds/infiniteline/infiniteline-art01-thumb.jpg" border="0" width="154" height="110" /></a>&nbsp;&nbsp; <a href="http://www.ene3.com/nds/infiniteline/infiniteline-art02.html" onclick="window.open('http://www.ene3.com/nds/infiniteline/infiniteline-art02.html','popup','width=3307,height=2362,scrollbars=no,resizable=no,toolbar=no,directories=no,location=no,menubar=no,status=no,left=0,top=0'); return false"><img src="http://www.ene3.com/nds/infiniteline/infiniteline-art02-thumb.jpg" border="0" width="154" height="110" /></a>&nbsp;&nbsp; <a href="http://www.ene3.com/nds/infiniteline/infiniteline-art03.html" onclick="window.open('http://www.ene3.com/nds/infiniteline/infiniteline-art03.html','popup','width=3307,height=2362,scrollbars=no,resizable=no,toolbar=no,directories=no,location=no,menubar=no,status=no,left=0,top=0'); return false"><img src="http://www.ene3.com/nds/infiniteline/infiniteline-art03-thumb.jpg" border="0" width="154" height="110" /></a></p><p align="center"><a href="http://www.ene3.com/nds/infiniteline/infiniteline-scr01.html" onclick="window.open('http://www.ene3.com/nds/infiniteline/infiniteline-scr01.html','popup','width=786,height=400,scrollbars=no,resizable=no,toolbar=no,directories=no,location=no,menubar=no,status=no,left=0,top=0'); return false"><img src="http://www.ene3.com/nds/infiniteline/infiniteline-scr01-thumb.jpg" border="0" width="451" height="230" /></a></p><p align="center"><a href="http://www.ene3.com/nds/infiniteline/infiniteline-scr02.html" onclick="window.open('http://www.ene3.com/nds/infiniteline/infiniteline-scr02.html','popup','width=410,height=313,scrollbars=no,resizable=no,toolbar=no,directories=no,location=no,menubar=no,status=no,left=0,top=0'); return false"><img src="http://www.ene3.com/nds/infiniteline/infiniteline-scr02-thumb.jpg" border="0" width="301" height="230" /></a>&nbsp;&nbsp; <a href="http://www.ene3.com/nds/infiniteline/infiniteline-art04.html" onclick="window.open('http://www.ene3.com/nds/infiniteline/infiniteline-art04.html','popup','width=200,height=399,scrollbars=no,resizable=no,toolbar=no,directories=no,location=no,menubar=no,status=no,left=0,top=0'); return false"><img src="http://www.ene3.com/nds/infiniteline/infiniteline-art04-thumb.jpg" border="0" width="115" height="230" /></a></p>]]>
    </content>
</entry>
<entry>
    <title>Bayonetta anunciado oficialmente</title>
    <link rel="alternate" type="text/html" href="http://www.ene3.com/archives/021893.html" />
    <link rel="service.edit" type="application/atom+xml" href="http://www.ene3.com/cgi-bin/mt-atom.cgi/weblog/blog_id=9/entry_id=21893" title="Bayonetta anunciado oficialmente" />
    <id>tag:www.ene3.com,2008://9.21893</id>
    
    <published>2008-05-16T04:01:14Z</published>
    <updated>2008-05-16T13:19:38Z</updated>
    
    <summary><![CDATA[Bayonetta foi o primeiro dos tr&ecirc;s jogos da Platinum Games (a extinta Clover e anteriormente conhecida por Seeds Inc) a ser revelada e anunciada oficialmente pela produtora no evento da Sega que realizou recentemente. Infelizmente dos tr&ecirc;s jogos, este &eacute;...]]></summary>
    <author>
        <name>Pedro Dionisio</name>
        
    </author>
            <category term="Multi" />
    
    <content type="html" xml:lang="pt" xml:base="http://www.ene3.com/">
        <![CDATA[<p align="center"><a href="http://www.ene3.com/multi/bayonetta/bayonetta-logo.html" onclick="window.open('http://www.ene3.com/multi/bayonetta/bayonetta-logo.html','popup','width=1280,height=518,scrollbars=no,resizable=no,toolbar=no,directories=no,location=no,menubar=no,status=no,left=0,top=0'); return false"><img src="http://www.ene3.com/multi/bayonetta/bayonetta-logo-thumb.jpg" border="0" width="271" height="110" /></a></p><p align="justify"><a href="http://bayonetta.jp/" target="_blank"><strong>Bayonetta</strong></a> foi o primeiro dos tr&ecirc;s jogos da <a href="http://www.platinumgames.co.jp/" target="_blank"><strong>Platinum Games</strong></a> (a extinta <strong>Clover</strong> e anteriormente conhecida por <strong>Seeds Inc</strong>) a ser revelada e anunciada oficialmente pela produtora no <a href="http://www.jeuxvideo.fr/evenement-sega-platinum-games-actu-139762.html" target="_blank">evento</a> da <strong>Sega</strong> que realizou recentemente. Infelizmente dos tr&ecirc;s jogos, este &eacute; o &uacute;nico at&eacute; hoje que n&atilde;o foi revelado imagens do jogo em si, apenas imagens cinem&aacute;ticas, incluindo o teaser.</p><p align="justify"><strong><a href="http://bayonetta.jp/" target="_blank"><strong>Bayonetta</strong></a></strong> &eacute; um jogo de ac&ccedil;&atilde;o ligeiramente ao estilo <strong>Devil May Cry</strong> que est&aacute; a ser desenvolvido para a <strong>Xbox 360</strong> e <strong>PlayStation 3</strong>, onde a personagem principal ter&aacute; de lutar contra innimigos ang&eacute;licos usando poderes que est&atilde;o al&eacute;m da compreens&atilde;o dos comuns mortais.</p>]]>
        <![CDATA[<blockquote><p align="justify"><strong>Bayonetta</strong> is a stylish and cinematic action game, directed by<strong> </strong>Hideki Kamiya, set for release in 2009 on the Xbox 360&reg; video game and entertainment system from Microsoft and PLAYSTATION&reg;3 computer entertainment system. A witch with powers beyond the comprehension of mere mortals, Bayonetta faces-off against countless angelic enemies, many reaching epic proportions, in a game of 100% pure, unadulterated all-out action. Outlandish finishing moves are performed with balletic grace as Bayonetta flows from one fight to another. With magnificent over-the-top action taking place in stages that are a veritable theme park of exciting attractions, Bayonetta pushes the limits of the action genre, bringing to life its fast-paced, dynamic climax combat.</p></blockquote><p align="center"><a href="http://www.ene3.com/multi/bayonetta/bayonetta-cin01.html" onclick="window.open('http://www.ene3.com/multi/bayonetta/bayonetta-cin01.html','popup','width=1280,height=720,scrollbars=no,resizable=no,toolbar=no,directories=no,location=no,menubar=no,status=no,left=0,top=0'); return false"><img src="http://www.ene3.com/multi/bayonetta/bayonetta-cin01-thumb.jpg" border="0" width="151" height="85" /></a>&nbsp;&nbsp; <a href="http://www.ene3.com/multi/bayonetta/bayonetta-cin02.html" onclick="window.open('http://www.ene3.com/multi/bayonetta/bayonetta-cin02.html','popup','width=1280,height=720,scrollbars=no,resizable=no,toolbar=no,directories=no,location=no,menubar=no,status=no,left=0,top=0'); return false"><img src="http://www.ene3.com/multi/bayonetta/bayonetta-cin02-thumb.jpg" border="0" width="151" height="85" /></a>&nbsp;&nbsp; <a href="http://www.ene3.com/multi/bayonetta/bayonetta-cin03.html" onclick="window.open('http://www.ene3.com/multi/bayonetta/bayonetta-cin03.html','popup','width=1280,height=720,scrollbars=no,resizable=no,toolbar=no,directories=no,location=no,menubar=no,status=no,left=0,top=0'); return false"><img src="http://www.ene3.com/multi/bayonetta/bayonetta-cin03-thumb.jpg" border="0" width="151" height="85" /></a></p><p align="center"><a href="http://www.ene3.com/multi/bayonetta/bayonetta-cin04.html" onclick="window.open('http://www.ene3.com/multi/bayonetta/bayonetta-cin04.html','popup','width=1280,height=720,scrollbars=no,resizable=no,toolbar=no,directories=no,location=no,menubar=no,status=no,left=0,top=0'); return false"><img src="http://www.ene3.com/multi/bayonetta/bayonetta-cin04-thumb.jpg" border="0" width="151" height="85" /></a>&nbsp;&nbsp; <a href="http://www.ene3.com/multi/bayonetta/bayonetta-cin05.html" onclick="window.open('http://www.ene3.com/multi/bayonetta/bayonetta-cin05.html','popup','width=1280,height=720,scrollbars=no,resizable=no,toolbar=no,directories=no,location=no,menubar=no,status=no,left=0,top=0'); return false"><img src="http://www.ene3.com/multi/bayonetta/bayonetta-cin05-thumb.jpg" border="0" width="151" height="85" /></a></p><div align="center"><embed src="http://rd3.videos.sapo.pt/play?file=http://rd3.videos.sapo.pt/BVFCwTNI8AwyETwbVpkt/mov/1" type="application/x-shockwave-flash" width="500" height="340"></embed></div>]]>
    </content>
</entry>

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