

A EA DICE anunciou os primeiros conteúdos descarregáveis para Mirror's Edge em que irá lançar um pacote com 7 mapas do modo Time Trial mapas no qual os jogadores terão de fazer os seus tempos mais rápidos sem armas, sem polícias e ainda sem a cidade. Estes mapas serão lançados para a PlayStation 3 por 10 dólares - com a possibilidade de receberem um mapa adicional gratuitamente nesta versão - e Xbox 360 por 800 pontos, ambos em janeiro, e na entrada expandida estão o trailer e as suas primeiras imagens.
E juntamente com estes mapas, a EA DICE anunciou que irá lançar a versão para PC no dia 13 de Janeiro nos Estados Unidos e no dia 16 globalmente, com a possibilidade de poder receber os mapas das versões para consolas. Esta versão irá usar um motor de física da NVIDIA, a NVIDIA PhysX, que irá dar mais realismo ao próprio jogo como os movimentos ou os efeitos do vento - motor que será usado apenas nas placas gráficas da NVIDIA, nas da ATI estará inddisponivel.
A Electronic Arts ainda lançou o videoclip oficial do tema principal do jogo "Still Alive" interpretada pela artista sueca Lisa Miskovsky. A título de curiosidade, com o apoio da Electronic Arts, um fã está a criar o jogo totalmente em 2D; neste link poderão ver o trabalho já feito através de uma versão incompleta.
Guildford, UK. – Dec 4, 2008 – Leave the city behind! DICE, an Electronic Arts Inc. studio (NASDAQ: ERTS), today announced that the highly acclaimed first-person action adventure title, Mirror’s Edge™ will release downloadable content (DLC) for the PLAYSTATION®3 computer entertainment system, the Xbox 360® videogame and entertainment system and the PC in late January. DICE also confirmed today that the PC version of the game will ship to retailers in North America on January 13th and worldwide on January 16th, 2009.
Players will be challenged to achieve the fastest times possible on nine races across seven all-new and totally redesigned Time Trial maps. No guns, no cops, and no city: this is true aesthetics, agility and flow that will challenge any runner. This special DLC pack will be available for $10 USD or 800 Microsoft points. As an added bonus, all PLAYSTATION 3 Mirror’s Edge fans will be able to download an additional map for free.
“The freedom of movement and control in first person has been the most popular aspect of Mirror’s Edge so we decided to distil these down to their purest form for this map pack,” says Owen O’Brien, Senior Producer, DICE. “We deliberately chose a more abstract aesthetic that is still within our distinctive art style and then focused on flow and gameplay to create an experience and challenge very different from the main game.” Time Trial is a popular mode in Mirror’s Edge that challenges players to find the fastest route across various maps. Players can upload their best time to the Mirror’s Edge leaderboards for their friends to download and compete against. Players can see their friend’s ‘ghost’ run as they race their way through the course to the top of the leaderboards.
Mirror’s Edge was awarded “Best Xbox 360 Game” at the recent GC Developers Conference in Leipzig, Germany. It also received the “Best Action Game” of Electronic Entertainment Expo (E3) by IGN and the Game Critics Award for “Best Original Game” at E3 in July. Mirror’s Edge delivers players straight into the shoes of Faith, a modern day heroine who traverses the vertigo-inducing cityscape, engaging in intense combat, fast-paced chases and challenging puzzles. With a never-before-seen sense of movement and perspective, players are drawn into Faith’s dangerous world.
Trailer da versão para PC
With the NVIDIA PhysX physics engine, the world of Mirror's Edge comes to life with real affects of wind, weapons impact, and in-game movements. Every-day objects within the game become part of the overall experience. Cloth, flags, and banners can now impact weapons and players; ground fog interacts with the player's footsteps; explosions fill the air with smoke and debris; and weapon impacts are enhanced with interactive particles.
On the PC, PhysX technology harnesses the power of CUDA, NVIDIA's general-purpose, parallel-computing architecture, to handle 10-20 times more visual complexity than what's possible without a GeForce CUDA-enabled GPU. And unlike competitors' solutions, which do not offer hardware-scaling capabilities, only PhysX technology leverages the best of both CPU and GPU architectures to deliver the ultimate, immersive, user experience. With over 100 million CUDA-compatible GeForce 8 Series and higher GPUs shipped to date, PhysX technology has the largest installed base of general-purpose, parallel-computing processors to run on.
"If you love intense combat scenes, fast-paced chases, and sky-high adventures then Mirror's Edge is the game for you," said Ujesh Desai, vice president of GeForce desktop business at NVIDIA. "Gamers will appreciate the greater freedom of movement, including sliding under barriers, tumbling, wall-running, and shimmying across ledges -- all within an environment that is dynamic and immersive, delivered in part by our PhysX technology."
"Faith's world in Mirror's Edge is visceral, immediate, and very dangerous; it is imperative that the gameplay reflect this level of urgency," said Owen O'Brien, Senior Producer at DICE. "NVIDIA PhysX technology affords us the ability to bring a totally new level of immersion to the game, and by doing so, gamers can truly become part of the world."
Lisa Miskovsky - Still Alive (The Theme from Mirror's Edge)
Lisa Miskovsky - Still Alive
(versão acústica ao vivo)
Behind the Scenes - Still Alive